IPGlobalProperties.GetIPv4GlobalStatistics Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Proporciona datos estadísticos de Protocolo de Internet versión 4 (IPv4) para el equipo local.
public:
abstract System::Net::NetworkInformation::IPGlobalStatistics ^ GetIPv4GlobalStatistics();
public abstract System.Net.NetworkInformation.IPGlobalStatistics GetIPv4GlobalStatistics ();
abstract member GetIPv4GlobalStatistics : unit -> System.Net.NetworkInformation.IPGlobalStatistics
Public MustOverride Function GetIPv4GlobalStatistics () As IPGlobalStatistics
Devoluciones
Un objeto IPGlobalStatistics que proporciona las estadísticas de tráfico de IPv4 para el equipo local.
Excepciones
Se ha producido un error en la llamada a la función GetIpStatistics
de Win32.
Ejemplos
En el ejemplo de código siguiente se muestran las estadísticas de IP del equipo local.
void ShowIPStatistics( NetworkInterfaceComponent version )
{
IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
IPGlobalStatistics ^ ipstat = nullptr;
switch ( version )
{
case NetworkInterfaceComponent::IPv4:
ipstat = properties->GetIPv4GlobalStatistics();
Console::WriteLine( "{0}IPv4 Statistics ", Environment::NewLine );
break;
case NetworkInterfaceComponent::IPv6:
ipstat = properties->GetIPv4GlobalStatistics();
Console::WriteLine( "{0}IPv6 Statistics ", Environment::NewLine );
break;
default:
throw gcnew ArgumentException( "version" );
break;
}
Console::WriteLine( " Forwarding enabled ...................... : {0}",
ipstat->ForwardingEnabled );
Console::WriteLine( " Interfaces .............................. : {0}",
ipstat->NumberOfInterfaces );
Console::WriteLine( " IP addresses ............................ : {0}",
ipstat->NumberOfIPAddresses );
Console::WriteLine( " Routes .................................. : {0}",
ipstat->NumberOfRoutes );
Console::WriteLine( " Default TTL ............................. : {0}",
ipstat->DefaultTtl );
Console::WriteLine( "" );
Console::WriteLine( " Inbound Packet Data:" );
Console::WriteLine( " Received ............................ : {0}",
ipstat->ReceivedPackets );
Console::WriteLine( " Forwarded ........................... : {0}",
ipstat->ReceivedPacketsForwarded );
Console::WriteLine( " Delivered ........................... : {0}",
ipstat->ReceivedPacketsDelivered );
Console::WriteLine( " Discarded ........................... : {0}",
ipstat->ReceivedPacketsDiscarded );
Console::WriteLine( " Header Errors ....................... : {0}",
ipstat->ReceivedPacketsWithHeadersErrors );
Console::WriteLine( " Address Errors ...................... : {0}",
ipstat->ReceivedPacketsWithAddressErrors );
Console::WriteLine( " Unknown Protocol Errors ............. : {0}",
ipstat->ReceivedPacketsWithUnknownProtocol );
Console::WriteLine( "" );
Console::WriteLine( " Outbound Packet Data:" );
Console::WriteLine( " Requested ........................... : {0}",
ipstat->OutputPacketRequests );
Console::WriteLine( " Discarded ........................... : {0}",
ipstat->OutputPacketsDiscarded );
Console::WriteLine( " No Routing Discards ................. : {0}",
ipstat->OutputPacketsWithNoRoute );
Console::WriteLine( " Routing Entry Discards .............. : {0}",
ipstat->OutputPacketRoutingDiscards );
Console::WriteLine( "" );
Console::WriteLine( " Reassembly Data:" );
Console::WriteLine( " Reassembly Timeout .................. : {0}",
ipstat->PacketReassemblyTimeout );
Console::WriteLine( " Reassemblies Required ............... : {0}",
ipstat->PacketReassembliesRequired );
Console::WriteLine( " Packets Reassembled ................. : {0}",
ipstat->PacketsReassembled );
Console::WriteLine( " Packets Fragmented .................. : {0}",
ipstat->PacketsFragmented );
Console::WriteLine( " Fragment Failures ................... : {0}",
ipstat->PacketFragmentFailures );
Console::WriteLine( "" );
}
public static void ShowIPStatistics(NetworkInterfaceComponent version)
{
IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
IPGlobalStatistics ipstat = null;
switch (version)
{
case NetworkInterfaceComponent.IPv4:
ipstat = properties.GetIPv4GlobalStatistics();
Console.WriteLine("{0}IPv4 Statistics ",Environment.NewLine);
break;
case NetworkInterfaceComponent.IPv6:
ipstat = properties.GetIPv6GlobalStatistics();
Console.WriteLine("{0}IPv6 Statistics ",Environment.NewLine);
break;
default:
throw new ArgumentException("version");
// break;
}
Console.WriteLine(" Forwarding enabled ...................... : {0}",
ipstat.ForwardingEnabled);
Console.WriteLine(" Interfaces .............................. : {0}",
ipstat.NumberOfInterfaces);
Console.WriteLine(" IP addresses ............................ : {0}",
ipstat.NumberOfIPAddresses);
Console.WriteLine(" Routes .................................. : {0}",
ipstat.NumberOfRoutes);
Console.WriteLine(" Default TTL ............................. : {0}",
ipstat.DefaultTtl);
Console.WriteLine("");
Console.WriteLine(" Inbound Packet Data:");
Console.WriteLine(" Received ............................ : {0}",
ipstat.ReceivedPackets);
Console.WriteLine(" Forwarded ........................... : {0}",
ipstat.ReceivedPacketsForwarded);
Console.WriteLine(" Delivered ........................... : {0}",
ipstat.ReceivedPacketsDelivered);
Console.WriteLine(" Discarded ........................... : {0}",
ipstat.ReceivedPacketsDiscarded);
Console.WriteLine(" Header Errors ....................... : {0}",
ipstat.ReceivedPacketsWithHeadersErrors);
Console.WriteLine(" Address Errors ...................... : {0}",
ipstat.ReceivedPacketsWithAddressErrors);
Console.WriteLine(" Unknown Protocol Errors ............. : {0}",
ipstat.ReceivedPacketsWithUnknownProtocol);
Console.WriteLine("");
Console.WriteLine(" Outbound Packet Data:");
Console.WriteLine(" Requested ........................... : {0}",
ipstat.OutputPacketRequests);
Console.WriteLine(" Discarded ........................... : {0}",
ipstat.OutputPacketsDiscarded);
Console.WriteLine(" No Routing Discards ................. : {0}",
ipstat.OutputPacketsWithNoRoute);
Console.WriteLine(" Routing Entry Discards .............. : {0}",
ipstat.OutputPacketRoutingDiscards);
Console.WriteLine("");
Console.WriteLine(" Reassembly Data:");
Console.WriteLine(" Reassembly Timeout .................. : {0}",
ipstat.PacketReassemblyTimeout);
Console.WriteLine(" Reassemblies Required ............... : {0}",
ipstat.PacketReassembliesRequired);
Console.WriteLine(" Packets Reassembled ................. : {0}",
ipstat.PacketsReassembled);
Console.WriteLine(" Packets Fragmented .................. : {0}",
ipstat.PacketsFragmented);
Console.WriteLine(" Fragment Failures ................... : {0}",
ipstat.PacketFragmentFailures);
Console.WriteLine("");
}
Comentarios
IPv4 es un protocolo de capa de red responsable de enrutar paquetes de datos desde su equipo de origen a su destino.
Para más información sobre las estadísticas de tráfico IP disponibles para las aplicaciones, consulte la documentación de la IPGlobalStatistics clase . Tenga en cuenta que el objeto devuelto por este método refleja las estadísticas a partir de la hora en que se crea el IPGlobalStatistics objeto. Esta información no se actualiza dinámicamente.