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Vector256<T>.BitwiseAnd(Vector256<T>, Vector256<T>) Operador

Definición

Calcula el bit a bit y de dos vectores.

public:
 static System::Runtime::Intrinsics::Vector256<T> operator &(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public static System.Runtime.Intrinsics.Vector256<T> operator & (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right);
static member ( &&& ) : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> * System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)>
static member ( &&& ) : System.Runtime.Intrinsics.Vector256<'T> * System.Runtime.Intrinsics.Vector256<'T> -> System.Runtime.Intrinsics.Vector256<'T>
Public Shared Operator And (left As Vector256(Of T), right As Vector256(Of T)) As Vector256(Of T)

Parámetros

left
Vector256<T>

Vector que se va a bit a bit y con right.

right
Vector256<T>

Vector que se va a bit a bit y con left.

Devoluciones

El valor bit a bit y de left y right.

Excepciones

No se admite el tipo del vector (T).

Se aplica a