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Vector256.Dot<T>(Vector256<T>, Vector256<T>) Método

Definición

Calcula el producto de punto de dos vectores.

public:
generic <typename T>
 where T : value class static T Dot(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public:
generic <typename T>
 static T Dot(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public static T Dot<T> (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) where T : struct;
public static T Dot<T> (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right);
static member Dot : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> * System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> 'T (requires 'T : struct)
static member Dot : System.Runtime.Intrinsics.Vector256<'T> * System.Runtime.Intrinsics.Vector256<'T> -> 'T
Public Function Dot(Of T As Structure) (left As Vector256(Of T), right As Vector256(Of T)) As T
Public Function Dot(Of T) (left As Vector256(Of T), right As Vector256(Of T)) As T

Parámetros de tipo

T

Tipo de los elementos del vector.

Parámetros

left
Vector256<T>

Vector que se punteará con right.

right
Vector256<T>

Vector que se punteará con left.

Devoluciones

T

Producto escalar de left y right.

Excepciones

No se admite el tipo de left y right (T).

Se aplica a