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Vector256.Multiply Método

Definición

Sobrecargas

Multiply<T>(T, Vector256<T>)

Multiplica un vector por un escalar para calcular su producto.

Multiply<T>(Vector256<T>, T)

Multiplica un vector por un escalar para calcular su producto.

Multiply<T>(Vector256<T>, Vector256<T>)

Multiplica dos vectores para calcular su producto en función de los elementos.

Multiply<T>(T, Vector256<T>)

Source:
Vector256.cs
Source:
Vector256.cs
Source:
Vector256.cs

Multiplica un vector por un escalar para calcular su producto.

public:
generic <typename T>
 where T : value class static System::Runtime::Intrinsics::Vector256<T> Multiply(T left, System::Runtime::Intrinsics::Vector256<T> right);
public:
generic <typename T>
 static System::Runtime::Intrinsics::Vector256<T> Multiply(T left, System::Runtime::Intrinsics::Vector256<T> right);
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T> (T left, System.Runtime.Intrinsics.Vector256<T> right) where T : struct;
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T> (T left, System.Runtime.Intrinsics.Vector256<T> right);
static member Multiply : 'T * System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> (requires 'T : struct)
static member Multiply : 'T * System.Runtime.Intrinsics.Vector256<'T> -> System.Runtime.Intrinsics.Vector256<'T>
Public Function Multiply(Of T As Structure) (left As T, right As Vector256(Of T)) As Vector256(Of T)
Public Function Multiply(Of T) (left As T, right As Vector256(Of T)) As Vector256(Of T)

Parámetros de tipo

T

Tipo de los elementos del vector.

Parámetros

left
T

Escalar que se va a multiplicar por right.

right
Vector256<T>

Vector que se va a multiplicar por left.

Devoluciones

Producto de left y right.

Excepciones

No se admite el tipo de left y right (T).

Se aplica a

Multiply<T>(Vector256<T>, T)

Source:
Vector256.cs
Source:
Vector256.cs
Source:
Vector256.cs

Multiplica un vector por un escalar para calcular su producto.

public:
generic <typename T>
 where T : value class static System::Runtime::Intrinsics::Vector256<T> Multiply(System::Runtime::Intrinsics::Vector256<T> left, T right);
public:
generic <typename T>
 static System::Runtime::Intrinsics::Vector256<T> Multiply(System::Runtime::Intrinsics::Vector256<T> left, T right);
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T> (System.Runtime.Intrinsics.Vector256<T> left, T right) where T : struct;
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T> (System.Runtime.Intrinsics.Vector256<T> left, T right);
static member Multiply : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> * 'T -> System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> (requires 'T : struct)
static member Multiply : System.Runtime.Intrinsics.Vector256<'T> * 'T -> System.Runtime.Intrinsics.Vector256<'T>
Public Function Multiply(Of T As Structure) (left As Vector256(Of T), right As T) As Vector256(Of T)
Public Function Multiply(Of T) (left As Vector256(Of T), right As T) As Vector256(Of T)

Parámetros de tipo

T

Tipo de los elementos del vector.

Parámetros

left
Vector256<T>

Vector que se va a multiplicar por right.

right
T

Escalar que se va a multiplicar por left.

Devoluciones

Producto de left y right.

Excepciones

No se admite el tipo de left y right (T).

Se aplica a

Multiply<T>(Vector256<T>, Vector256<T>)

Source:
Vector256.cs
Source:
Vector256.cs
Source:
Vector256.cs

Multiplica dos vectores para calcular su producto en función de los elementos.

public:
generic <typename T>
 where T : value class static System::Runtime::Intrinsics::Vector256<T> Multiply(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public:
generic <typename T>
 static System::Runtime::Intrinsics::Vector256<T> Multiply(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T> (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) where T : struct;
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T> (System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right);
static member Multiply : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> * System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> (requires 'T : struct)
static member Multiply : System.Runtime.Intrinsics.Vector256<'T> * System.Runtime.Intrinsics.Vector256<'T> -> System.Runtime.Intrinsics.Vector256<'T>
Public Function Multiply(Of T As Structure) (left As Vector256(Of T), right As Vector256(Of T)) As Vector256(Of T)
Public Function Multiply(Of T) (left As Vector256(Of T), right As Vector256(Of T)) As Vector256(Of T)

Parámetros de tipo

T

Tipo de los elementos del vector.

Parámetros

left
Vector256<T>

Vector que se va a multiplicar por right.

right
Vector256<T>

Vector que se va a multiplicar por left.

Devoluciones

Producto a la vez de left y right.

Excepciones

No se admite el tipo de left y right (T).

Se aplica a