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PFLobbyServerLeaveLobbyAsServerCompletedStateChange

Information specific to the ServerLeaveLobbyAsServerCompleted type of state change.

Syntax

struct PFLobbyServerLeaveLobbyAsServerCompletedStateChange : PFLobbyStateChange {  
    PFLobbyHandle lobby;  
    void* asyncContext;  
}  

Members

lobby   PFLobbyHandle
must not be null

The lobby provided to the call associated with this state change.

asyncContext   void*

The async context provided to the call associated with this state change.

Requirements

Header: PFLobby.h

See also

PFLobby members