PartyManager::GetLocalDevice
Gets the local device.
Syntax
PartyError GetLocalDevice(
PartyLocalDevice** localDevice
)
Parameters
localDevice
PartyLocalDevice**
library-allocated output
The output local device.
Return value
PartyError
c_partyErrorSuccess
if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via GetErrorMessage().
Remarks
The local device represents the physical device on which the title is executing, such as an Xbox One or PC. Once the library is initialized, this method will always succeed in returning a local device. The local device will also appear in the device list of any network to which the local device has connected via ConnectToNetwork().
Requirements
Header: Party.h