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Adds a cooldown to an item, preventing it from being used again for a specified duration. Items sharing the same category will enter cooldown together when any one of them is used.
Item Cooldown Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| category | not set | String | A string identifier that groups items together. When an item with a cooldown is used, all items sharing the same category also enter cooldown. |
| duration | not set | Decimal number | The duration of time in seconds that items with the matching category will spend cooling down before becoming usable again. |
| type | use | Type choices | The type of action that triggers the cooldown. Use 'use' for items consumed on use, or 'attack' for weapons. Default is 'use'. |
Type choices
| Value | Title | Description |
|---|---|---|
| attack | Attack | |
| use | Use |
Samples
"minecraft:cooldown": {
"category": "attack",
"duration": 0.2
}