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This component allows for triggering events based on various lifetime events.
"minecraft:particle_lifetime_events": {
// all events use the event names in the event section
// all events can be either an array or a string
"creation_event": [<string>, ...] // fires when the particle is created
"creation_event": <string>
"expiration_event": [<string>, ...] // fires when the particle expires (does not wait for particles to expire too)
"expiration_event": <string>,
// event timeline
"timeline": {
// a series of times, e.g. 0.0 or 1.0, that trigger the event
// "time" is the time, e.g. one line might be:
// "0.4": "event"
"time": [<string>", ...]
"time": <string>
}
}