Modifier

PinchSpring.SnapDistance Property

Definition

Distance (in meters) to switch from interpolation to snapping to the grasp point when being manipulated.

public:
 property float SnapDistance { float get(); void set(float value); };
public float SnapDistance { get; set; }
member this.SnapDistance : single with get, set
Public Property SnapDistance As Single

Property Value

Applies to