Modifier

Partager via


IMixedRealitySceneSystem.OnWillUnloadLighting Property

Definition

Called just before a lighting scene unload operation begins. Includes scene name.

public:
 property Action<System::String ^> ^ OnWillUnloadLighting { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };
public Action<string> OnWillUnloadLighting { get; set; }
member this.OnWillUnloadLighting : Action<string> with get, set
Public Property OnWillUnloadLighting As Action(Of String)

Property Value

Applies to