Partage via


XblTitleStorageType

Defines values used to indicate title storage type.

Syntax

enum class XblTitleStorageType  : uint32_t  
{  
    TrustedPlatformStorage,  
    GlobalStorage,  
    Universal  
}  

Constants

Constant Description
TrustedPlatformStorage Per-user data storage such as game state or game settings that can be only be accessed by Xbox consoles. User restrictions can be configured to public or owner only in the service configuration.
GlobalStorage Global data storage. This storage type is only writable via title configuration sites or Xbox Live developer tools. Any platform may read from this storage type. Data could be rosters, maps, challenges, art resources, etc.
Universal Per-user data storage such as game state or game settings that can be accessed by Xbox consoles, Windows 10, and mobile devices. User restrictions can be configured to public or owner only in the service configuration.

Requirements

Header: title_storage_c.h

See also

title_storage_c