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Recognizer Driver

 static void Main(string[] args) { 
    int totalCalls = 0;
    int totalGridsEvaluated = 0;
    for (int left = 0; left<WIDTH; ++left) 
        for (int right = left; right<WIDTH; ++right) 
            for (int bottom = 0; bottom<HEIGHT; ++bottom) 
                for (int top = bottom; top<HEIGHT; ++top) {
                    Grid grid = new Grid(left, right, bottom, top);
                    Shape shape = Recognize(grid);
                    totalCalls += grid.TotalCalls;
                    ++totalGridsEvaluated;

                    bool gridIsSquare = (right - left == top - bottom);

                    if (shape == Shape.Square) {
                        if (!gridIsSquare) 
                            throw new Exception("Square was incorrectly recognized.");
                    }
                    else {
                        if (gridIsSquare) 
                            throw new Exception("Rectangle was incorrectly recognized.");
                    }
                }
    Console.WriteLine("Looked at " + totalGridsEvaluated + " grids.");
    Console.WriteLine("Called CountBlocksSet " + totalCalls + " times.");
    Console.WriteLine("Average calls per grid " + (double)totalCalls / (double)totalGridsEvaluated);
}

Comments

  • Anonymous
    May 20, 2005
    I mentioned in an earlier post that I was moving to the C# team. Well, I’ve moved now and I’ve been spending...