lock_when, Enum
Spécifie le verrouillage différé.
Syntaxe
enum lock_when {
lock_later
};
Notes
Lorsqu’il est passé à lock ::lock, lock_later
spécifie que le verrou n’est pas pris maintenant.
Exemple
Cet exemple utilise une instance unique d’une classe sur plusieurs threads. La classe utilise un verrou sur lui-même pour s’assurer que les accès à ses données internes sont cohérents pour chaque thread. Le thread d’application principal utilise un verrou sur la même instance de la classe pour vérifier régulièrement si des threads de travail existent toujours et attend de quitter jusqu’à ce que tous les threads de travail aient terminé leurs tâches.
// msl_lock_lock_when.cpp
// compile with: /clr
#include <msclr/lock.h>
using namespace System;
using namespace System::Threading;
using namespace msclr;
ref class CounterClass {
private:
int Counter;
public:
property int ThreadCount;
// function called by multiple threads, use lock to keep Counter consistent
// for each thread
void UseCounter() {
try {
lock l(this); // wait infinitely
Console::WriteLine("In thread {0}, Counter = {1}", Thread::CurrentThread->ManagedThreadId,
Counter);
for (int i = 0; i < 10; i++) {
Counter++;
Thread::Sleep(10);
}
Console::WriteLine("In thread {0}, Counter = {1}", Thread::CurrentThread->ManagedThreadId,
Counter);
Counter = 0;
// lock is automatically released when it goes out of scope and its destructor is called
}
catch (...) {
Console::WriteLine("Couldn't acquire lock!");
}
ThreadCount--;
}
};
int main() {
// create a few threads to contend for access to the shared data
CounterClass^ cc = gcnew CounterClass;
array<Thread^>^ tarr = gcnew array<Thread^>(5);
ThreadStart^ startDelegate = gcnew ThreadStart(cc, &CounterClass::UseCounter);
for (int i = 0; i < tarr->Length; i++) {
tarr[i] = gcnew Thread(startDelegate);
cc->ThreadCount++;
tarr[i]->Start();
}
// keep our main thread alive until all worker threads have completed
lock l(cc, lock_later); // don't lock now, just create the object
while (true) {
if (l.try_acquire(50)) { // try to acquire lock, don't throw an exception if can't
if (0 == cc->ThreadCount) {
Console::WriteLine("All threads completed.");
break; // all threads are gone, exit while
}
else {
Console::WriteLine("{0} threads exist, continue waiting...", cc->ThreadCount);
l.release(); // some threads exist, let them do their work
}
}
}
}
In thread 3, Counter = 0
In thread 3, Counter = 10
In thread 5, Counter = 0
In thread 5, Counter = 10
In thread 7, Counter = 0
In thread 7, Counter = 10
In thread 4, Counter = 0
In thread 4, Counter = 10
In thread 6, Counter = 0
In thread 6, Counter = 10
All threads completed.
Spécifications
Fichier d’en-tête<msclr\lock.h>
Namespace msclr