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GKMeshGraph<NodeType>.AddObstacles(GKPolygonObstacle[]) Méthode

Définition

[Foundation.Export("addObstacles:")]
public virtual void AddObstacles (GameplayKit.GKPolygonObstacle[] obstacles);
abstract member AddObstacles : GameplayKit.GKPolygonObstacle[] -> unit
override this.AddObstacles : GameplayKit.GKPolygonObstacle[] -> unit

Paramètres

obstacles
GKPolygonObstacle[]
Attributs

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