Modifier

Partager via


IGKStrategist.GameModel Property

Definition

Gets or sets the current game state.

[Foundation.Preserve(Conditional=true)]
public GameplayKit.IGKGameModel GameModel { [Foundation.Export("gameModel", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setGameModel:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.GameModel : GameplayKit.IGKGameModel with get, set

Property Value

Attributes

Applies to