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MPSImage.SetPurgeableState(MPSPurgeableState) Méthode

Définition

Définit l’état purgé de la texture sous-jacente de l’image.

[Foundation.Export("setPurgeableState:")]
public virtual MetalPerformanceShaders.MPSPurgeableState SetPurgeableState (MetalPerformanceShaders.MPSPurgeableState state);
abstract member SetPurgeableState : MetalPerformanceShaders.MPSPurgeableState -> MetalPerformanceShaders.MPSPurgeableState
override this.SetPurgeableState : MetalPerformanceShaders.MPSPurgeableState -> MetalPerformanceShaders.MPSPurgeableState

Paramètres

Retours

Attributs

S’applique à