EnabledState Struct
Definition
Important
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Whether to enable use of this rule. Permitted values are 'Enabled' or 'Disabled'
[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Cdn.Support.EnabledStateTypeConverter))]
public struct EnabledState : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.Cdn.Support.EnabledState>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Cdn.Support.EnabledStateTypeConverter))>]
type EnabledState = struct
interface IArgumentCompleter
Public Structure EnabledState
Implements IArgumentCompleter, IEquatable(Of EnabledState)
- Inheritance
-
EnabledState
- Attributes
- Implements
Fields
Disabled | |
Enabled |
Methods
CompleteArgument(String, String, String, CommandAst, IDictionary) |
Implementations of this function are called by PowerShell to complete arguments. |
Equals(EnabledState) |
Compares values of enum type EnabledState |
Equals(Object) |
Compares values of enum type EnabledState (override for Object) |
GetHashCode() |
Returns hashCode for enum EnabledState |
ToString() |
Returns string representation for EnabledState |
Operators
Equality(EnabledState, EnabledState) |
Overriding == operator for enum EnabledState |
Implicit(EnabledState to String) |
Implicit operator to convert EnabledState to string |
Implicit(String to EnabledState) |
Implicit operator to convert string to EnabledState |
Inequality(EnabledState, EnabledState) |
Overriding != operator for enum EnabledState |