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EnabledState Struct

Definition

Whether to enable use of this rule. Permitted values are 'Enabled' or 'Disabled'

[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Cdn.Support.EnabledStateTypeConverter))]
public struct EnabledState : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.Cdn.Support.EnabledState>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Cdn.Support.EnabledStateTypeConverter))>]
type EnabledState = struct
    interface IArgumentCompleter
Public Structure EnabledState
Implements IArgumentCompleter, IEquatable(Of EnabledState)
Inheritance
EnabledState
Attributes
Implements

Fields

Disabled
Enabled

Methods

CompleteArgument(String, String, String, CommandAst, IDictionary)

Implementations of this function are called by PowerShell to complete arguments.

Equals(EnabledState)

Compares values of enum type EnabledState

Equals(Object)

Compares values of enum type EnabledState (override for Object)

GetHashCode()

Returns hashCode for enum EnabledState

ToString()

Returns string representation for EnabledState

Operators

Equality(EnabledState, EnabledState)

Overriding == operator for enum EnabledState

Implicit(EnabledState to String)

Implicit operator to convert EnabledState to string

Implicit(String to EnabledState)

Implicit operator to convert string to EnabledState

Inequality(EnabledState, EnabledState)

Overriding != operator for enum EnabledState

Applies to