EnableState Struct
Definition
Important
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Property enabled state.
[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.LabServices.Support.EnableStateTypeConverter))]
public struct EnableState : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.LabServices.Support.EnableState>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.LabServices.Support.EnableStateTypeConverter))>]
type EnableState = struct
interface IArgumentCompleter
Public Structure EnableState
Implements IArgumentCompleter, IEquatable(Of EnableState)
- Inheritance
-
EnableState
- Attributes
- Implements
Fields
Disabled | |
Enabled |
Methods
CompleteArgument(String, String, String, CommandAst, IDictionary) |
Implementations of this function are called by PowerShell to complete arguments. |
Equals(EnableState) |
Compares values of enum type EnableState |
Equals(Object) |
Compares values of enum type EnableState (override for Object) |
GetHashCode() |
Returns hashCode for enum EnableState |
ToString() |
Returns string representation for EnableState |
Operators
Equality(EnableState, EnableState) |
Overriding == operator for enum EnableState |
Implicit(EnableState to String) |
Implicit operator to convert EnableState to string |
Implicit(String to EnableState) |
Implicit operator to convert string to EnableState |
Inequality(EnableState, EnableState) |
Overriding != operator for enum EnableState |