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Animation.Commit Method

Definition

Runs the owner animation with the supplied parameters.

public void Commit (Microsoft.Maui.Controls.IAnimatable owner, string name, uint rate = 16, uint length = 250, Microsoft.Maui.Easing easing = default, Action<double,bool> finished = default, Func<bool> repeat = default);
override this.Commit : Microsoft.Maui.Controls.IAnimatable * string * uint32 * uint32 * Microsoft.Maui.Easing * Action<double, bool> * Func<bool> -> unit
Public Sub Commit (owner As IAnimatable, name As String, Optional rate As UInteger = 16, Optional length As UInteger = 250, Optional easing As Easing = Nothing, Optional finished As Action(Of Double, Boolean) = Nothing, Optional repeat As Func(Of Boolean) = Nothing)

Parameters

owner
IAnimatable

The owning animation that will be animated.

name
String

The name, or handle, that is used to access and track the animation and its state.

rate
UInt32

The time, in milliseconds, between frames.

length
UInt32

The number of milliseconds over which to interpolate the animation.

easing
Easing

The easing function to use to transition in, out, or in and out of the animation.

finished
Action<Double,Boolean>

An action to call when the animation is finished.

repeat
Func<Boolean>

A function that should return true if the animation should continue.

Applies to