MixedRealityBoundarySystem Class
Definition
Important
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The Boundary system controls the presentation and display of the users boundary in a scene.
public ref class MixedRealityBoundarySystem : Microsoft::MixedReality::Toolkit::Boundary::BaseBoundarySystem
[UnityEngine.HelpURL("https://docs.microsoft.com/windows/mixed-reality/mrtk-unity/features/boundary/boundary-system-getting-started")]
public class MixedRealityBoundarySystem : Microsoft.MixedReality.Toolkit.Boundary.BaseBoundarySystem
[<UnityEngine.HelpURL("https://docs.microsoft.com/windows/mixed-reality/mrtk-unity/features/boundary/boundary-system-getting-started")>]
type MixedRealityBoundarySystem = class
inherit BaseBoundarySystem
Public Class MixedRealityBoundarySystem
Inherits BaseBoundarySystem
- Inheritance
- Attributes
-
UnityEngine.HelpURLAttribute
Constructors
Fields
DefaultPriority | (Inherited from BaseService) |
disposed |
Value indicating if the object has completed disposal. (Inherited from BaseService) |
RectangularBounds |
The largest rectangle that is contained withing the play space geometry. (Inherited from BaseBoundarySystem) |
Properties
BoundaryHeight |
The height of the play space, in meters. (Inherited from BaseBoundarySystem) |
BoundaryVisualizationProfile |
Typed representation of the ConfigurationProfile property. (Inherited from BaseBoundarySystem) |
BoundaryWallsPhysicsLayer |
The physics layer that the generated boundary walls are assigned to. (Inherited from BaseBoundarySystem) |
Bounds |
Two dimensional representation of the geometry of the boundary, as provided by the platform. (Inherited from BaseBoundarySystem) |
CeilingPhysicsLayer |
The physics layer that the generated boundary ceiling is assigned to. (Inherited from BaseBoundarySystem) |
ConfigurationProfile |
The configuration profile for the service. (Inherited from BaseService) |
EventHandlersByType |
List of all event handlers grouped by type that are registered to this Event System. (Inherited from BaseEventSystem) |
EventListeners |
List of event listeners that are registered to this Event System. (Inherited from BaseEventSystem) |
FloorHeight |
Indicates the height of the floor, in relation to the coordinate system origin. (Inherited from BaseBoundarySystem) |
FloorPhysicsLayer |
The physics layer that the generated floor is assigned to. (Inherited from BaseBoundarySystem) |
IsEnabled |
Indicates whether or not the service is currently enabled. (Inherited from BaseService) |
IsInitialized |
Indicates whether or not the service has been initialized. (Inherited from BaseService) |
IsMarkedDestroyed |
Indicates whether or not the Destroy method been called on this service. (Inherited from BaseService) |
IsXRDevicePresent |
Whether any XR device is present. |
IsXRDevicePresent |
Obsolete.
Whether any XR device is present. (Inherited from BaseBoundarySystem) |
Name |
Optional Priority attribute if multiple services of the same type are required, enables targeting a service for action. |
PlayAreaPhysicsLayer |
The physics layer that the generated play area is assigned to. (Inherited from BaseBoundarySystem) |
Priority |
Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated. (Inherited from BaseService) |
Registrar |
Obsolete.
The service registrar instance that registered this service. (Inherited from BaseCoreSystem) |
Scale |
The scale (ex: World Scale) of the experience. (Inherited from BaseBoundarySystem) |
ShowBoundaryCeiling |
Enable / disable ceiling rendering. (Inherited from BaseBoundarySystem) |
ShowBoundaryWalls |
Enable / disable boundary wall rendering. (Inherited from BaseBoundarySystem) |
ShowFloor |
Enable / disable floor rendering. (Inherited from BaseBoundarySystem) |
ShowPlayArea |
Enable / disable play area rendering. (Inherited from BaseBoundarySystem) |
ShowTrackedArea |
Enable / disable tracked area rendering. (Inherited from BaseBoundarySystem) |
SourceId |
The unique source id of this event source. (Inherited from BaseBoundarySystem) |
SourceName |
The name of this event source. (Inherited from BaseBoundarySystem) |
TrackedAreaPhysicsLayer |
The physics layer that the generated tracked area is assigned to. (Inherited from BaseBoundarySystem) |
Methods
Contains(Vector3, BoundaryType) |
Determines if a location is within the specified area of the boundary space. (Inherited from BaseBoundarySystem) |
Destroy() |
Optional Destroy function to perform cleanup of the service before the Mixed Reality Toolkit is destroyed. (Inherited from BaseBoundarySystem) |
Disable() |
Optional Disable function to pause the service. (Inherited from BaseService) |
Dispose() |
Cleanup resources used by this object. (Inherited from BaseService) |
Dispose(Boolean) |
Cleanup resources used by the object (Inherited from BaseService) |
Enable() |
Optional Enable function to enable / re-enable the service. (Inherited from BaseService) |
GetBoundaryCeilingVisualization() |
Gets the GameObject that represents the upper surface of the user's boundary. (Inherited from BaseBoundarySystem) |
GetBoundaryGeometry() |
Retrieves the boundary geometry. |
GetBoundaryWallVisualization() |
Gets the GameObject that represents the user's boundary walls. (Inherited from BaseBoundarySystem) |
GetFloorVisualization() |
Gets the GameObject that represents the user's floor. (Inherited from BaseBoundarySystem) |
GetHashCode(Object) | (Inherited from BaseBoundarySystem) |
GetPlayAreaVisualization() |
Gets the GameObject that represents the user's play area. (Inherited from BaseBoundarySystem) |
GetTrackedAreaVisualization() |
Gets the GameObject that represents the user's tracked area. (Inherited from BaseBoundarySystem) |
HandleEvent<T>(BaseEventData, ExecuteEvents.EventFunction<T>) |
The main function for handling and forwarding all events to their intended recipients. (Inherited from BaseBoundarySystem) |
Initialize() |
The initialize function is used to setup the service once created. This method is called once all services have been registered in the Mixed Reality Toolkit. (Inherited from BaseBoundarySystem) |
LateUpdate() |
Optional LateUpdate function to that is called after Update has been called on all services. (Inherited from BaseService) |
Register(GameObject) |
Registers the GameObject to listen for boundary events. (Inherited from BaseBoundarySystem) |
RegisterHandler<T>(IEventSystemHandler) |
Registers the given handler as a global listener for all events handled via the T interface. T must be an interface type, not a class type, derived from IEventSystemHandler. (Inherited from BaseEventSystem) |
Reset() |
Optional Reset function to perform that will Reset the service, for example, whenever there is a profile change. (Inherited from BaseService) |
SetTrackingSpace() |
Updates the TrackingSpaceType on the XR device. |
TryGetRectangularBoundsParams(Vector2, Single, Single, Single) |
Returns the description of the inscribed rectangular bounds. (Inherited from BaseBoundarySystem) |
Unregister(GameObject) |
UnRegisters the GameObject to listen for boundary events. /// (Inherited from BaseBoundarySystem) |
UnregisterHandler<T>(IEventSystemHandler) |
Unregisters the given handler as a global listener for all events handled via the T interface. T must be an interface type, not a class type, derived from IEventSystemHandler. (Inherited from BaseEventSystem) |
Update() | (Inherited from BaseBoundarySystem) |
Explicit Interface Implementations
IEqualityComparer.Equals(Object, Object) | (Inherited from BaseBoundarySystem) |