MixedRealityStandardShaderGUI.MaterialChanged(Material) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
protected:
override void MaterialChanged(UnityEngine::Material ^ material);
protected override void MaterialChanged (UnityEngine.Material material);
override this.MaterialChanged : UnityEngine.Material -> unit
Protected Overrides Sub MaterialChanged (material As Material)
Parameters
- material
- UnityEngine.Material