Modifier

Partager via


SurfaceMeshesToPlanes.FloorBuffer Property

Definition

Buffer to use when determining if a horizontal plane near the floor should be considered part of the floor.

public:
 property float FloorBuffer { float get(); void set(float value); };
public float FloorBuffer { get; set; }
member this.FloorBuffer : single with get, set
Public Property FloorBuffer As Single

Property Value

Applies to