NonNativeKeyboard.InputField Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The InputField that the keyboard uses to show the currently edited text. If you are using the Keyboard prefab you can ignore this field as it will be already assigned.
public: TMPro::TMP_InputField ^ InputField;
[Microsoft.MixedReality.Toolkit.Experimental("<b><color=yellow>This is an experimental feature.</color></b>\nParts of the MRTK appear to have a lot of value even if the details haven’t fully been fleshed out. For these types of features, we want the community to see them and get value out of them early. Because they are early in the cycle, we label them as experimental to indicate that they are still evolving, and subject to change over time.")]
public TMPro.TMP_InputField InputField;
[<Microsoft.MixedReality.Toolkit.Experimental("<b><color=yellow>This is an experimental feature.</color></b>\nParts of the MRTK appear to have a lot of value even if the details haven’t fully been fleshed out. For these types of features, we want the community to see them and get value out of them early. Because they are early in the cycle, we label them as experimental to indicate that they are still evolving, and subject to change over time.")>]
val mutable InputField : TMPro.TMP_InputField
Public InputField As TMP_InputField
Field Value
TMPro.TMP_InputField
- Attributes