Modifier

Partager via


Microsoft.MixedReality.Toolkit.Experimental.Utilities Namespace

Classes

DirectionalIndicator

This solver determines the position and orientation of an object as a directional indicator. From the point of reference of the SolverHandler Tracked Target, this indicator will orient towards the DirectionalTarget supplied. If the Directional Target is deemed within view of our frame of reference, then all renderers under this Solver will be disabled. They will be enabled otherwise

Follow

Follow solver positions an element in front of the of the tracked target (relative to its local forward axis). The element can be loosely constrained (a.k.a. tag-along) so that it doesn't follow until the tracked target moves beyond user defined bounds.

StabilizationPlaneModifier

StabilizationPlaneModifier handles the setting of the stabilization plane in several different modes. It does this via handling the platform call to HolographicPlatformSettings::SetFocusPointForFrame Using StabilizationPlaneModifier will override DepthLSR. This is automatically enabled via the depth buffer sharing in Unity build settings StabilizationPlaneModifier is recommended for HoloLens 1, can be used for HoloLens 2, and does a no op for WMR

WorldAnchorManager

Wrapper around Unity's WorldAnchorStore to simplify usage of persistence operations.

Structs

StabilizationPlaneOverride

StablizationPlaneOverride is a class used to describe the plane to be used by the StabilizationPlaneModifier class

Enums

Follow.AngularClampType

Specifies the method used to ensure the refForward vector remains within the bounds set by the leashing parameters.