HandJointService.RequestJointTransform(TrackedHandJoint, Handedness) Method
Definition
Important
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public:
virtual UnityEngine::Transform ^ RequestJointTransform(Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint joint, Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness);
public UnityEngine.Transform RequestJointTransform (Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint joint, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness);
abstract member RequestJointTransform : Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint * Microsoft.MixedReality.Toolkit.Utilities.Handedness -> UnityEngine.Transform
override this.RequestJointTransform : Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint * Microsoft.MixedReality.Toolkit.Utilities.Handedness -> UnityEngine.Transform
Public Function RequestJointTransform (joint As TrackedHandJoint, handedness As Handedness) As Transform
Parameters
- joint
- TrackedHandJoint
- handedness
- Handedness
Returns
UnityEngine.Transform