IMixedRealityGazeProvider.HitPosition Property
Definition
Important
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Position at which the gaze manager hit an object. If no object is currently being hit, this will use the last hit distance.
public:
property UnityEngine::Vector3 HitPosition { UnityEngine::Vector3 get(); };
public UnityEngine.Vector3 HitPosition { get; }
member this.HitPosition : UnityEngine.Vector3
Public ReadOnly Property HitPosition As Vector3
Property Value
UnityEngine.Vector3