InputEventData<T>.Initialize Method
Definition
Important
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Used to initialize/reset the event and populate the data.
public:
void Initialize(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ inputSource, Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction inputAction, T data);
public void Initialize (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource inputSource, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction inputAction, T data);
override this.Initialize : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * 'T -> unit
Public Sub Initialize (inputSource As IMixedRealityInputSource, handedness As Handedness, inputAction As MixedRealityInputAction, data As T)
Parameters
- inputSource
- IMixedRealityInputSource
- handedness
- Handedness
- inputAction
- MixedRealityInputAction
- data
- T