InputRayUtils.TryGetMotionControllerRay(Handedness, Ray) Method
Definition
Important
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Gets the ray associated with the motion controller.
public:
static bool TryGetMotionControllerRay(Microsoft::MixedReality::Toolkit::Utilities::Handedness hand, [Runtime::InteropServices::Out] UnityEngine::Ray % ray);
public static bool TryGetMotionControllerRay (Microsoft.MixedReality.Toolkit.Utilities.Handedness hand, out UnityEngine.Ray ray);
static member TryGetMotionControllerRay : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Ray -> bool
Public Shared Function TryGetMotionControllerRay (hand As Handedness, ByRef ray As Ray) As Boolean
Parameters
- hand
- Handedness
The handedness of the motion controller
- ray
- UnityEngine.Ray
The ray being returned
Returns
True if the ray is being returned, false otherwise.