MixedRealityInputSystem.RaiseDictationResult Method
Definition
Important
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System.Object.RaiseDictationResult(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.String,UnityEngine.AudioClip)
public void RaiseDictationResult (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource source, string dictationResult, UnityEngine.AudioClip dictationAudioClip = default);
abstract member RaiseDictationResult : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * string * UnityEngine.AudioClip -> unit
override this.RaiseDictationResult : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * string * UnityEngine.AudioClip -> unit
Public Sub RaiseDictationResult (source As IMixedRealityInputSource, dictationResult As String, Optional dictationAudioClip As AudioClip = Nothing)
Parameters
- source
- IMixedRealityInputSource
- dictationResult
- String
- dictationAudioClip
- UnityEngine.AudioClip