MixedRealityInputSystem.RaiseOnInputUp Method
Definition
Important
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Raise the input up event.
public:
virtual void RaiseOnInputUp(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ source, Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction inputAction);
public void RaiseOnInputUp (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource source, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction inputAction);
abstract member RaiseOnInputUp : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction -> unit
override this.RaiseOnInputUp : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction -> unit
Public Sub RaiseOnInputUp (source As IMixedRealityInputSource, handedness As Handedness, inputAction As MixedRealityInputAction)
Parameters
- source
- IMixedRealityInputSource
- handedness
- Handedness
- inputAction
- MixedRealityInputAction