Modifier

Partager via


BoundingBox.HandlesIgnoreCollider Property

Definition

Add a Collider here if you do not want the handle colliders to interact with another object's collider.

public:
 property UnityEngine::Collider ^ HandlesIgnoreCollider { UnityEngine::Collider ^ get(); void set(UnityEngine::Collider ^ value); };
public UnityEngine.Collider HandlesIgnoreCollider { get; set; }
member this.HandlesIgnoreCollider : UnityEngine.Collider with get, set
Public Property HandlesIgnoreCollider As Collider

Property Value

UnityEngine.Collider

Applies to