Modifier

Partager via


BoundsControl.IMixedRealityFocusHandler.OnFocusExit(FocusEventData) Method

Definition

The Focus Exit event is raised on this GameObject whenever a IMixedRealityPointer's focus leaves this GameObject's Collider.

 virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit(Microsoft::MixedReality::Toolkit::Input::FocusEventData ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealityFocusHandler::OnFocusExit;
void IMixedRealityFocusHandler.OnFocusExit (Microsoft.MixedReality.Toolkit.Input.FocusEventData eventData);
abstract member Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
override this.Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
Sub OnFocusExit (eventData As FocusEventData) Implements IMixedRealityFocusHandler.OnFocusExit

Parameters

eventData
FocusEventData

Implements

Applies to