ProximityEffectConfiguration.MediumScale Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
A Proximity-enabled object scales by this amount when a hand moves into the Medium Proximity range. Default is 1.0, original object size.
public:
property float MediumScale { float get(); void set(float value); };
public float MediumScale { get; set; }
member this.MediumScale : single with get, set
Public Property MediumScale As Single