ScaleHandles.GetRotationRealignment(Int32, Boolean) Method
Definition
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protected:
UnityEngine::Quaternion GetRotationRealignment(int handleIndex, bool isFlattened);
protected UnityEngine.Quaternion GetRotationRealignment (int handleIndex, bool isFlattened);
member this.GetRotationRealignment : int * bool -> UnityEngine.Quaternion
Protected Function GetRotationRealignment (handleIndex As Integer, isFlattened As Boolean) As Quaternion
Parameters
- handleIndex
- Int32
- isFlattened
- Boolean
Returns
UnityEngine.Quaternion