ScaleHandles.UpdateColliderBounds(Transform, Vector3) Method
Definition
Important
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protected:
override void UpdateColliderBounds(UnityEngine::Transform ^ handle, UnityEngine::Vector3 visualSize);
protected override void UpdateColliderBounds (UnityEngine.Transform handle, UnityEngine.Vector3 visualSize);
override this.UpdateColliderBounds : UnityEngine.Transform * UnityEngine.Vector3 -> unit
Protected Overrides Sub UpdateColliderBounds (handle As Transform, visualSize As Vector3)
Parameters
- handle
- UnityEngine.Transform
- visualSize
- UnityEngine.Vector3