Modifier

Partager via


MigrationTool.MigrationObjects Property

Definition

Returns a copy of all game objects, prefabs and scene assets selected for migration and their migration status

public:
 property System::Collections::Generic::Dictionary<UnityEngine::Object ^, Microsoft::MixedReality::Toolkit::Utilities::MigrationTool::MigrationStatus ^> ^ MigrationObjects { System::Collections::Generic::Dictionary<UnityEngine::Object ^, Microsoft::MixedReality::Toolkit::Utilities::MigrationTool::MigrationStatus ^> ^ get(); };
public System.Collections.Generic.Dictionary<UnityEngine.Object,Microsoft.MixedReality.Toolkit.Utilities.MigrationTool.MigrationStatus> MigrationObjects { get; }
member this.MigrationObjects : System.Collections.Generic.Dictionary<UnityEngine.Object, Microsoft.MixedReality.Toolkit.Utilities.MigrationTool.MigrationStatus>
Public ReadOnly Property MigrationObjects As Dictionary(Of Object, MigrationTool.MigrationStatus)

Property Value

Dictionary<UnityEngine.Object,MigrationStatus>

Applies to