Modifier

Partager via


TapToPlace.OnPlacingStarted Property

Definition

This event is triggered once when the game object to place is selected.

public:
 property UnityEngine::Events::UnityEvent ^ OnPlacingStarted { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnPlacingStarted { get; set; }
member this.OnPlacingStarted : UnityEngine.Events.UnityEvent with get, set
Public Property OnPlacingStarted As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to