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SCNPhysicsConeTwistJoint.FromBodies Méthode

Définition

[Foundation.Export("jointWithBodyA:frameA:bodyB:frameB:")]
public static SceneKit.SCNPhysicsConeTwistJoint FromBodies (SceneKit.SCNPhysicsBody bodyA, SceneKit.SCNMatrix4 frameA, SceneKit.SCNPhysicsBody bodyB, SceneKit.SCNMatrix4 frameB);
static member FromBodies : SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 * SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 -> SceneKit.SCNPhysicsConeTwistJoint

Paramètres

frameA
SCNMatrix4
frameB
SCNMatrix4

Retours

Attributs

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