Modifier

Partager via


SKRenderer.Scene Property

Definition

public virtual SpriteKit.SKScene Scene { [Foundation.Export("scene", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setScene:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.Scene : SpriteKit.SKScene with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to