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PerformanceCounter.NextValue Méthode

Définition

Obtient un échantillon de compteur et retourne sa valeur calculée.

public:
 float NextValue();
public float NextValue ();
member this.NextValue : unit -> single
Public Function NextValue () As Single

Retours

Prochaine valeur calculée obtenue par le système pour ce compteur.

Exceptions

L'instance n'est pas correctement associée à un compteur de performance.

Une erreur s'est produite lors de l'accès à une API système.

Code s'exécutant sans privilèges d'administrateur, destiné à lire un compteur de performance.

Exemples

L’exemple de code suivant crée un ElapsedTime compteur et utilise la NextValue méthode pour afficher les valeurs du compteur sur une période donnée.

#using <System.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
using namespace System::Diagnostics;
using namespace System::Runtime::InteropServices;

void OutputSample( CounterSample s )
{
   Console::WriteLine( "\r\n+++++++++++" );
   Console::WriteLine( "Sample values - \r\n" );
   Console::WriteLine( "   BaseValue        = {0}", s.BaseValue );
   Console::WriteLine( "   CounterFrequency = {0}", s.CounterFrequency );
   Console::WriteLine( "   CounterTimeStamp = {0}", s.CounterTimeStamp );
   Console::WriteLine( "   CounterType      = {0}", s.CounterType );
   Console::WriteLine( "   RawValue         = {0}", s.RawValue );
   Console::WriteLine( "   SystemFrequency  = {0}", s.SystemFrequency );
   Console::WriteLine( "   TimeStamp        = {0}", s.TimeStamp );
   Console::WriteLine( "   TimeStamp100nSec = {0}", s.TimeStamp100nSec );
   Console::WriteLine( "++++++++++++++++++++++" );
}

void CollectSamples()
{
   String^ categoryName = "ElapsedTimeSampleCategory";
   String^ counterName = "ElapsedTimeSample";
   
   // Create the performance counter category.
   if (  !PerformanceCounterCategory::Exists( categoryName ) )
   {
      CounterCreationDataCollection^ CCDC = gcnew CounterCreationDataCollection;
      
      // Add the counter.
      CounterCreationData^ ETimeData = gcnew CounterCreationData;
      ETimeData->CounterType = PerformanceCounterType::ElapsedTime;
      ETimeData->CounterName = counterName;
      CCDC->Add( ETimeData );
      
      // Create the category.
      PerformanceCounterCategory::Create( categoryName,
         "Demonstrates ElapsedTime performance counter usage.",
         CCDC );
   }
   else
   {
      Console::WriteLine( "Category exists - {0}", categoryName );
   }

   
   // Create the performance counter.
   PerformanceCounter^ PC = gcnew PerformanceCounter( categoryName,
                                                      counterName,
                                                      false );
   // Initialize the counter.
   PC->RawValue = Stopwatch::GetTimestamp();

   DateTime Start = DateTime::Now;
   
   // Loop for the samples.
   for ( int j = 0; j < 100; j++ )
   {
      // Output the values.
      if ( (j % 10) == 9 )
      {
         Console::WriteLine( "NextValue() = {0}", PC->NextValue() );
         Console::WriteLine( "Actual elapsed time = {0}", DateTime::Now.Subtract( Start ) );
         OutputSample( PC->NextSample() );
      }
      
      // Reset the counter on every 20th iteration.
      if ( j % 20 == 0 )
      {
         PC->RawValue = Stopwatch::GetTimestamp();
         Start = DateTime::Now;
      }
      System::Threading::Thread::Sleep( 50 );
   }

   Console::WriteLine( "Elapsed time = {0}", DateTime::Now.Subtract( Start ) );
}

int main()
{
   CollectSamples();
}
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Runtime.InteropServices;

public class App
{
    public static void Main()
    {	
        CollectSamples();
    }

    public static void CollectSamples()
    {
        const String categoryName = "ElapsedTimeSampleCategory";
        const String counterName = "ElapsedTimeSample";

        // If the category does not exist, create the category and exit.
        // Performance counters should not be created and immediately used.
        // There is a latency time to enable the counters, they should be created
        // prior to executing the application that uses the counters.
        // Execute this sample a second time to use the category.
        if ( !PerformanceCounterCategory.Exists(categoryName) )
        {

            CounterCreationDataCollection CCDC = new CounterCreationDataCollection();

            // Add the counter.
            CounterCreationData ETimeData = new CounterCreationData();
            ETimeData.CounterType = PerformanceCounterType.ElapsedTime;
            ETimeData.CounterName = counterName;
            CCDC.Add(ETimeData);	
        
            // Create the category.
            PerformanceCounterCategory.Create(categoryName,
                    "Demonstrates ElapsedTime performance counter usage.",
                PerformanceCounterCategoryType.SingleInstance, CCDC);
            // Return, rerun the application to make use of the new counters.
            return;
        }
        else
        {
            Console.WriteLine("Category exists - {0}", categoryName);
        }

        // Create the performance counter.
        PerformanceCounter PC = new PerformanceCounter(categoryName,
                                                       counterName,
                                                       false);
        // Initialize the counter.
        PC.RawValue = Stopwatch.GetTimestamp();

        DateTime Start = DateTime.Now;

        // Loop for the samples.
        for (int j = 0; j < 100; j++)
        {
            // Output the values.
            if ((j % 10) == 9)
            {
                Console.WriteLine("NextValue() = " + PC.NextValue().ToString());
                Console.WriteLine("Actual elapsed time = " + DateTime.Now.Subtract(Start).ToString());
                OutputSample(PC.NextSample());
            }

            // Reset the counter on every 20th iteration.
            if (j % 20 == 0)
            {
                PC.RawValue = Stopwatch.GetTimestamp();
                Start = DateTime.Now;
            }
            System.Threading.Thread.Sleep(50);
        }

        Console.WriteLine("Elapsed time = " + DateTime.Now.Subtract(Start).ToString());
    }

    private static void OutputSample(CounterSample s)
    {
        Console.WriteLine("\r\n+++++++++++");
        Console.WriteLine("Sample values - \r\n");
        Console.WriteLine("   BaseValue        = " + s.BaseValue);
        Console.WriteLine("   CounterFrequency = " + s.CounterFrequency);
        Console.WriteLine("   CounterTimeStamp = " + s.CounterTimeStamp);
        Console.WriteLine("   CounterType      = " + s.CounterType);
        Console.WriteLine("   RawValue         = " + s.RawValue);
        Console.WriteLine("   SystemFrequency  = " + s.SystemFrequency);
        Console.WriteLine("   TimeStamp        = " + s.TimeStamp);
        Console.WriteLine("   TimeStamp100nSec = " + s.TimeStamp100nSec);
        Console.WriteLine("++++++++++++++++++++++");
    }
}

Imports System.Collections
Imports System.Collections.Specialized
Imports System.Diagnostics
Imports System.Runtime.InteropServices

Public Class App

    Public Shared Sub Main()
        CollectSamples()
    End Sub

    Private Shared Sub CollectSamples()

        Dim categoryName As String = "ElapsedTimeSampleCategory"
        Dim counterName As String = "ElapsedTimeSample"

        If Not PerformanceCounterCategory.Exists(categoryName) Then

            Dim CCDC As New CounterCreationDataCollection()

            ' Add the counter.
            Dim ETimeData As New CounterCreationData()
            ETimeData.CounterType = PerformanceCounterType.ElapsedTime
            ETimeData.CounterName = counterName
            CCDC.Add(ETimeData)

            ' Create the category.
            PerformanceCounterCategory.Create(categoryName, _
               "Demonstrates ElapsedTime performance counter usage.", _
                   PerformanceCounterCategoryType.SingleInstance, CCDC)

        Else
            Console.WriteLine("Category exists - {0}", categoryName)
        End If

        ' Create the counter.
        Dim PC As PerformanceCounter
        PC = New PerformanceCounter(categoryName, counterName, False)

        ' Initialize the counter.
        PC.RawValue = Stopwatch.GetTimestamp()

        Dim Start As DateTime = DateTime.Now

        ' Loop for the samples.
        Dim j As Integer
        For j = 0 To 99
            ' Output the values.
            If j Mod 10 = 9 Then
                Console.WriteLine(("NextValue() = " _
                    + PC.NextValue().ToString()))
                Console.WriteLine(("Actual elapsed time = " _
                    + DateTime.Now.Subtract(Start).ToString()))
                OutputSample(PC.NextSample())
            End If

            ' Reset the counter every 20th iteration.
            If j Mod 20 = 0 Then
                PC.RawValue = Stopwatch.GetTimestamp()
                Start = DateTime.Now
            End If
            System.Threading.Thread.Sleep(50)
        Next j

        Console.WriteLine(("Elapsed time = " + _
              DateTime.Now.Subtract(Start).ToString()))
    End Sub


    Private Shared Sub OutputSample(ByVal s As CounterSample)
        Console.WriteLine(ControlChars.Lf + ControlChars.Cr + "+++++++")

        Console.WriteLine("Sample values - " + ControlChars.Cr _
              + ControlChars.Lf)
        Console.WriteLine(("   BaseValue        = " _
              + s.BaseValue.ToString()))
        Console.WriteLine(("   CounterFrequency = " + _
              s.CounterFrequency.ToString()))
        Console.WriteLine(("   CounterTimeStamp = " + _
              s.CounterTimeStamp.ToString()))
        Console.WriteLine(("   CounterType      = " + _
              s.CounterType.ToString()))
        Console.WriteLine(("   RawValue         = " + _
              s.RawValue.ToString()))
        Console.WriteLine(("   SystemFrequency  = " + _
              s.SystemFrequency.ToString()))
        Console.WriteLine(("   TimeStamp        = " + _
              s.TimeStamp.ToString()))
        Console.WriteLine(("   TimeStamp100nSec = " + _
              s.TimeStamp100nSec.ToString()))

        Console.WriteLine("+++++++")
    End Sub
End Class

Remarques

Notes

Si la valeur calculée d’un compteur dépend de deux lectures de compteur, la première opération de lecture retourne 0,0. La réinitialisation des propriétés du compteur de performances pour spécifier un compteur différent revient à créer un compteur de performances, et la première opération de lecture utilisant les nouvelles propriétés retourne 0,0. Le délai recommandé entre les appels à la NextValue méthode est d’une seconde, pour permettre au compteur d’effectuer la lecture incrémentielle suivante.

Notes

Pour lire les compteurs de performances, vous devez disposer de privilèges d’administration. Dans Windows Vista, le contrôle de compte d'utilisateur détermine les privilèges d'un utilisateur. Si vous êtes membre du groupe Administrateurs intégrés, deux jetons d'accès au moment de l'exécution vous sont assignés : un jeton d'accès utilisateur standard et un jeton d'accès administrateur. Par défaut, vous êtes dans le rôle d'utilisateur standard. Pour exécuter le code qui accède aux compteurs de performances, vous devez d’abord élever vos privilèges d’utilisateur standard à administrateur. Vous pouvez effectuer cela au démarrage d'une application en cliquant avec le bouton droit sur l'icône de l'application et en indiquant que vous voulez l'exécuter en tant qu'administrateur.

S’applique à