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MimeTextMatch.Repeats Propriété

Définition

Obtient ou définit une valeur indiquant combien de fois la recherche doit être effectuée.

public:
 property int Repeats { int get(); void set(int value); };
public int Repeats { get; set; }
member this.Repeats : int with get, set
Public Property Repeats As Integer

Valeur de propriété

Entier signé 32 bits. La valeur par défaut est 1.

Exceptions

La valeur de la propriété est négative.

Exemples

// Create an InputBinding.
InputBinding^ myInputBinding = gcnew InputBinding;
MimeTextBinding^ myMimeTextBinding = gcnew MimeTextBinding;
MimeTextMatchCollection^ myMimeTextMatchCollection1 = gcnew MimeTextMatchCollection;
array<MimeTextMatch^>^myMimeTextMatch = gcnew array<MimeTextMatch^>(3);
myMimeTextMatchCollection1 = myMimeTextBinding->Matches;

// Intialize the MimeTextMatch.
for ( myInt = 0; myInt < 3; myInt++ )
{
   // Get a new MimeTextMatch.
   myMimeTextMatch[ myInt ] = gcnew MimeTextMatch;

   // Assign values to properties of the MimeTextMatch.
   myMimeTextMatch[ myInt ]->Name = String::Format( "Title{0}", Convert::ToString( myInt ) );
   myMimeTextMatch[ myInt ]->Type = "*/*";
   myMimeTextMatch[ myInt ]->Pattern = "TITLE>(.*?)<";
   myMimeTextMatch[ myInt ]->IgnoreCase = true;
   myMimeTextMatch[ myInt ]->Capture = 2;
   myMimeTextMatch[ myInt ]->Group = 2;
   if ( myInt != 0 )
   {
      
      // Assign the Repeats property if the index is not 0.
      myMimeTextMatch[ myInt ]->Repeats = 2;
   }
   else
   {
      
      // Assign the RepeatsString property if the index is 0.
      myMimeTextMatch[ myInt ]->RepeatsString = "4";
   }
   myMimeTextMatchCollection1->Add( myMimeTextMatch[ myInt ] );

}
// Create an InputBinding.
InputBinding myInputBinding = new InputBinding();
MimeTextBinding myMimeTextBinding = new MimeTextBinding();
MimeTextMatchCollection myMimeTextMatchCollection1 =
   new MimeTextMatchCollection();
MimeTextMatch[] myMimeTextMatch = new MimeTextMatch[3];
myMimeTextMatchCollection1 = myMimeTextBinding.Matches;

// Intialize the MimeTextMatch.
for( myInt = 0 ; myInt < 3 ; myInt++ )
{
   // Get a new MimeTextMatch.
   myMimeTextMatch[ myInt ] = new MimeTextMatch();

   // Assign values to properties of the MimeTextMatch.
   myMimeTextMatch[ myInt ].Name = "Title" + Convert.ToString( myInt );
   myMimeTextMatch[ myInt ].Type = "*/*";
   myMimeTextMatch[ myInt ].Pattern = "TITLE>(.*?)<";
   myMimeTextMatch[ myInt ].IgnoreCase = true;
   myMimeTextMatch[ myInt ].Capture = 2;
   myMimeTextMatch[ myInt ].Group = 2;
   if( myInt != 0 )
   {
      // Assign the Repeats property if the index is not 0.
      myMimeTextMatch[ myInt ].Repeats = 2;
   }
   else
   {
      // Assign the RepeatsString property if the index is 0.
      myMimeTextMatch[ myInt ].RepeatsString = "4";
   }
   // Add the MimeTextMatch to the collection.
   myMimeTextMatchCollection1.Add( myMimeTextMatch[ myInt ] );
}
' Create an InputBinding.
Dim myInputBinding As New InputBinding()
Dim myMimeTextBinding As New MimeTextBinding()
Dim myMimeTextMatchCollection1 As New MimeTextMatchCollection()
Dim myMimeTextMatch(2) As MimeTextMatch
myMimeTextMatchCollection1 = myMimeTextBinding.Matches

' Intialize the MimeTextMatch. 
For myInt = 0 To 2

   ' Get a new MimeTextMatch.
   myMimeTextMatch(myInt) = New MimeTextMatch()

   ' Assign values to properties of the MimeTextMatch.
   myMimeTextMatch(myInt).Name = "Title" + Convert.ToString(myInt)
   myMimeTextMatch(myInt).Type = "*/*"
   myMimeTextMatch(myInt).Pattern = "TITLE>(.*?)<"
   myMimeTextMatch(myInt).IgnoreCase = True
   myMimeTextMatch(myInt).Capture = 2
   myMimeTextMatch(myInt).Group = 2
   If myInt <> 0 Then

      ' Assign the Repeats property if the index is not 0.
      myMimeTextMatch(myInt).Repeats = 2
   Else

      ' Assign the RepeatsString property if the index is 0.
      myMimeTextMatch(myInt).RepeatsString = "4"
   End If

   ' Add 'MimeTextMatch' instance to collection.
   myMimeTextMatchCollection1.Add(myMimeTextMatch(myInt))
Next myInt

Remarques

Dans un cas où plusieurs correspondances sont possibles, une valeur de propriété de 1 renvoie uniquement la première correspondance trouvée. La valeur de MaxValue retourne toutes les correspondances.

Cette propriété retourne les mêmes informations que la RepeatsString propriété, mais sous forme d’entier signé 32 bits plutôt que sous forme de chaîne.

S’applique à