ButtonState Enum
Definition
Important
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Specifies the appearance of a button.
This enumeration supports a bitwise combination of its member values.
public enum class ButtonState
[System.Flags]
public enum ButtonState
[<System.Flags>]
type ButtonState =
Public Enum ButtonState
- Inheritance
- Attributes
Fields
Name | Value | Description |
---|---|---|
Normal | 0 | The button has its normal appearance (three-dimensional). |
Inactive | 256 | The button is inactive (grayed). |
Pushed | 512 | The button appears pressed. |
Checked | 1024 | The button has a checked or latched appearance. Use this appearance to show that a toggle button has been pressed. |
Flat | 16384 | The button has a flat, two-dimensional appearance. |
All | 18176 | All flags except |
Examples
In this example, you use the ButtonState
enumeration as a parameter to the method DrawButton to specify the state of button1
. To run the example, create two buttons, button1
and button2
. Then replace the button2_Click
method with the example code. Click button2
to redraw button1
and change its state to Flat
.
void button2_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
// Draws a flat button on button1.
ControlPaint::DrawButton( System::Drawing::Graphics::FromHwnd( button1->Handle ), 0, 0, button1->Width, button1->Height, ButtonState::Flat );
}
private void Button2_Click(object sender, System.EventArgs e)
{
// Draws a flat button on button1.
ControlPaint.DrawButton(
System.Drawing.Graphics.FromHwnd(_button1.Handle), 0, 0,
_button1.Width, _button1.Height,
ButtonState.Flat);
}
Private Sub button2_Click(sender As Object, e As System.EventArgs)
' Draws a flat button on button1.
ControlPaint.DrawButton(System.Drawing.Graphics.FromHwnd(button1.Handle), 0, 0, button1.Width, button1.Height, ButtonState.Flat)
End Sub
Remarks
This enumeration represents the different states of a button. The default state is Normal
.