ScrollBarRenderer.DrawArrowButton Method
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Draws a scroll arrow with visual styles.
public:
static void DrawArrowButton(System::Drawing::Graphics ^ g, System::Drawing::Rectangle bounds, System::Windows::Forms::VisualStyles::ScrollBarArrowButtonState state);
public static void DrawArrowButton (System.Drawing.Graphics g, System.Drawing.Rectangle bounds, System.Windows.Forms.VisualStyles.ScrollBarArrowButtonState state);
static member DrawArrowButton : System.Drawing.Graphics * System.Drawing.Rectangle * System.Windows.Forms.VisualStyles.ScrollBarArrowButtonState -> unit
Public Shared Sub DrawArrowButton (g As Graphics, bounds As Rectangle, state As ScrollBarArrowButtonState)
One of the ScrollBarArrowButtonState values that specifies the visual state of the scroll arrow.
The operating system does not support visual styles.
-or-
Visual styles are disabled by the user in the operating system.
-or-
Visual styles are not applied to the client area of application windows.
The following code example uses the DrawArrowButton method in a custom control's OnPaint method to draw a scroll arrow in the state determined by the location of the mouse pointer. This code example is part of a larger example provided for the ScrollBarRenderer class.
// Draw the scroll bar in its normal state.
protected:
virtual void OnPaint(PaintEventArgs^ e) override
{
__super::OnPaint(e);
// Visual styles are not enabled.
if (!ScrollBarRenderer::IsSupported)
{
this->Parent->Text = "CustomScrollBar Disabled";
return;
}
this->Parent->Text = "CustomScrollBar Enabled";
// Draw the scroll bar track.
ScrollBarRenderer::DrawRightHorizontalTrack(e->Graphics,
ClientRectangle, ScrollBarState::Normal);
// Draw the thumb and thumb grip in the current state.
ScrollBarRenderer::DrawHorizontalThumb(e->Graphics,
thumbRectangle, thumbState);
ScrollBarRenderer::DrawHorizontalThumbGrip(e->Graphics,
thumbRectangle, thumbState);
// Draw the scroll arrows in the current state.
ScrollBarRenderer::DrawArrowButton(e->Graphics,
leftArrowRectangle, leftButtonState);
ScrollBarRenderer::DrawArrowButton(e->Graphics,
rightArrowRectangle, rightButtonState);
// Draw a highlighted rectangle in the left side of the scroll
// bar track if the user has clicked between the left arrow
// and thumb.
if (leftBarClicked)
{
clickedBarRectangle.X = thumbLeftLimit;
clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit;
ScrollBarRenderer::DrawLeftHorizontalTrack(e->Graphics,
clickedBarRectangle, ScrollBarState::Pressed);
}
// Draw a highlighted rectangle in the right side of the scroll
// bar track if the user has clicked between the right arrow
// and thumb.
else if (rightBarClicked)
{
clickedBarRectangle.X =
thumbRectangle.X + thumbRectangle.Width;
clickedBarRectangle.Width =
thumbRightLimitRight - clickedBarRectangle.X;
ScrollBarRenderer::DrawRightHorizontalTrack(e->Graphics,
clickedBarRectangle, ScrollBarState::Pressed);
}
}
// Draw the scroll bar in its normal state.
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
// Visual styles are not enabled.
if (!ScrollBarRenderer.IsSupported)
{
this.Parent.Text = "CustomScrollBar Disabled";
return;
}
this.Parent.Text = "CustomScrollBar Enabled";
// Draw the scroll bar track.
ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics,
ClientRectangle, ScrollBarState.Normal);
// Draw the thumb and thumb grip in the current state.
ScrollBarRenderer.DrawHorizontalThumb(e.Graphics,
thumbRectangle, thumbState);
ScrollBarRenderer.DrawHorizontalThumbGrip(e.Graphics,
thumbRectangle, thumbState);
// Draw the scroll arrows in the current state.
ScrollBarRenderer.DrawArrowButton(e.Graphics,
leftArrowRectangle, leftButtonState);
ScrollBarRenderer.DrawArrowButton(e.Graphics,
rightArrowRectangle, rightButtonState);
// Draw a highlighted rectangle in the left side of the scroll
// bar track if the user has clicked between the left arrow
// and thumb.
if (leftBarClicked)
{
clickedBarRectangle.X = thumbLeftLimit;
clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit;
ScrollBarRenderer.DrawLeftHorizontalTrack(e.Graphics,
clickedBarRectangle, ScrollBarState.Pressed);
}
// Draw a highlighted rectangle in the right side of the scroll
// bar track if the user has clicked between the right arrow
// and thumb.
else if (rightBarClicked)
{
clickedBarRectangle.X =
thumbRectangle.X + thumbRectangle.Width;
clickedBarRectangle.Width =
thumbRightLimitRight - clickedBarRectangle.X;
ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics,
clickedBarRectangle, ScrollBarState.Pressed);
}
}
' Draw the scroll bar in its normal state.
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
MyBase.OnPaint(e)
' Visual styles are not enabled.
If Not ScrollBarRenderer.IsSupported Then
Me.Parent.Text = "CustomScrollBar Disabled"
Return
End If
Me.Parent.Text = "CustomScrollBar Enabled"
' Draw the scroll bar track.
ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics, _
Me.ClientRectangle, ScrollBarState.Normal)
' Draw the thumb and thumb grip in the current state.
ScrollBarRenderer.DrawHorizontalThumb(e.Graphics, _
thumbRectangle, thumbState)
ScrollBarRenderer.DrawHorizontalThumbGrip(e.Graphics, _
thumbRectangle, thumbState)
' Draw the scroll arrows in the current state.
ScrollBarRenderer.DrawArrowButton(e.Graphics, _
leftArrowRectangle, leftButtonState)
ScrollBarRenderer.DrawArrowButton(e.Graphics, _
rightArrowRectangle, rightButtonState)
' Draw a highlighted rectangle in the left side of the scroll
' bar track if the user has clicked between the left arrow
' and thumb.
If leftBarClicked Then
clickedBarRectangle.X = thumbLeftLimit
clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit
ScrollBarRenderer.DrawLeftHorizontalTrack(e.Graphics, _
clickedBarRectangle, ScrollBarState.Pressed)
' Draw a highlighted rectangle in the right side of the scroll
' bar track if the user has clicked between the right arrow
' and thumb.
ElseIf rightBarClicked Then
clickedBarRectangle.X = thumbRectangle.X + _
thumbRectangle.Width
clickedBarRectangle.Width = thumbRightLimitRight - _
clickedBarRectangle.X
ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics, _
clickedBarRectangle, ScrollBarState.Pressed)
End If
End Sub
Before using this method, you should verify that the IsSupported property returns true
.
Produit | Versions |
---|---|
.NET Framework | 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
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