UIScreen.MaximumFramesPerSecond Property
Definition
Important
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Gets the maximum frames per second that the display can handle.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual nint MaximumFramesPerSecond { [Foundation.Export("maximumFramesPerSecond")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)] get; }
member this.MaximumFramesPerSecond : nint
Property Value
System.System.IntPtr
System.nativeint
- Attributes