General PlayFab samples
These samples demonstrate how to use various PlayFab features.
Sample Name | Platforms | Engine | Description | Demonstrated Capabilities |
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PlayFabEconomy | Android | Android Studio | This sample uses Android's in-app billing API and PlayFab client API, to demonstrate an in-app store that exchanges real money for virtual items in PlayFab Economy. |
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PlayFabSignIn | iOS, Android, PC | Unity | This sample demonstrates a simple PlayFab sign in flow. You may log in with an email/password, create an account, or log in as a guest. Sign in information may be remembered across executions of the sample. |
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PlayFabEventsUnity | Android, iOS, PC | Unity | This sample demonstrates sending events from within a Unity title. The sample covers player events, title events and character events. |
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PlayFabLeaderboardsUnity | Android, iOS, PC | Unity | This sample demonstrates reading and writing from/to leaderboards from within a Unity title. The sample covers lowest score/best time, high score and cumulative score leaderboards. |
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SpaceRumble | Android, iOS, PC | Unity | This sample demonstrates a simple single-player mobile game. |
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ThunderRumble | PC, Xbox | C++ DirectX Native | This sample demonstrates scalable cloud dedicated server functionality, using the PlayFab Multiplayer Servers technology to build a complete end-to-end game experience. |
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See also
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