Entity Documentation - minecraft:behavior.follow_owner
minecraft:behavior.follow_owner
compels an entity to follow a player marked as an owner.
Important
minecraft:behavior.follow_owner
requires the entity to be marked as an owner through taming.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
can_teleport | true | Boolean | Specify if the mob can teleport to the player if it is too far away. |
ignore_vibration | true | Boolean | Specify if the mob will follow the owner if it has heard a vibration lately. |
max_distance | 60.0 | Decimal | The maximum distance in blocks this mob can be from its owner to start following, only used when canTeleport is false. |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
speed_multiplier | 1.0 | Decimal | Movement speed multiplier of the mob when using this AI Goal. |
start_distance | 10.0 | Decimal | The distance in blocks that the owner can be away from this mob before it starts following it. |
stop_distance | 2.0 | Decimal | The distance in blocks this mob will stop from its owner while following it. |
Example
"minecraft:behavior.follow_owner":{
"priority": 2,
"speed_multiplier": 1.0,
"start_distance": 5.0,
"stop_distance": 2.5
}
Vanilla entities examples
cat
"minecraft:behavior.follow_owner": {
"priority": 4,
"speed_multiplier": 1.0,
"start_distance": 10,
"stop_distance": 2
}
Vanilla entities using minecraft:behavior.follow_owner
Commentaires
https://aka.ms/ContentUserFeedback.
Bientôt disponible : Tout au long de 2024, nous allons supprimer progressivement GitHub Issues comme mécanisme de commentaires pour le contenu et le remplacer par un nouveau système de commentaires. Pour plus d’informations, consultezEnvoyer et afficher des commentaires pour