Entity Documentation - minecraft:behavior.knockback_roar
minecraft:behavior.knockback_roar
compels an entity to emit a roar effect that knocks back other entities in a set radius from where the roar was emitted.
Important
minecraft:behavior.knockback_roar
requires a Trigger Event in order to work properly.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
attack_time | 0.5 | Decimal | The delay after which the knockback occurs (in seconds). |
cooldown_time | 0.10 | Decimal | Time (in seconds) the mob has to wait before using the goal again. |
damage_filters | Minecraft Filter | The list of conditions another entity must meet to be a valid target to apply damage to. | |
duration | 1.0 | Decimal | The max duration of the roar (in seconds). |
knockback_damage | 6 | Integer | The damage dealt by the knockback roar. |
knockback_filters | Minecraft Filter | The list of conditions another entity must meet to be a valid target to apply knockback to. | |
knockback_height_cap | 0.40 | Decimal | The maximum height for vertical knockback. |
knockback_horizontal_strength | 4 | Integer | The strength of the horizontal knockback. |
knockback_range | 4 | Integer | The radius (in blocks) of the knockback effect. |
knockback_vertical_strength | 4 | Integer | The strength of the vertical knockback. |
on_roar_end | Trigger | Event that is triggered when the roar ends. | |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
Example
"minecraft:behavior.knockback_roar":{
"priority": 1,
"attack_time": 2.0,
"cooldown_time": 0.5,
"duration": 2.5,
"knockback_damage": 3,
"knockback_range": 4,
"knockback_vertical_strength": 1,
"knockback_horizontal_strength": 3
}
Vanilla entities examples
ravager
"minecraft:behavior.knockback_roar": {
"priority": 1,
"duration": 1,
"attack_time": 0.5,
"knockback_damage": 6,
"knockback_strength": 3,
"knockback_range": 4,
"knockback_filters": {
"test": "is_family",
"subject": "other",
"operator": "!=",
"value": "ravager"
},
"damage_filters": {
"test": "is_family",
"subject": "other",
"operator": "!=",
"value": "illager"
},
"on_roar_end": {
"event": "minecraft:end_roar"
},
"cooldown_time": 0.1
}
Vanilla entities using minecraft:behavior.knockback_roar
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