Entity Documentation - minecraft:behavior.play
minecraft:behavior.play
compels the mob to play with other mobs by chasing each other and moving around randomly.
Note
This behavior can only be used by the villager
entity type.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
chance_to_start | 0.00 | Decimal | Percent chance that the mob will start this goal, from 0 to 1. |
follow_distance | 2 | Integer | The distance (in blocks) that the mob tries to be in range of the friend it's following. |
friend_search_area | [6, 3, 6] | Vector [a, b, c] | The dimensions of the AABB used to search for a potential friend to play with. |
friend_types | not set | Array | The entity type(s) to consider when searching for a potential friend to play with. |
max_play_duration_seconds | 50.00 | Decimal | The max amount of seconds that the mob will play for before exiting the Goal. |
random_pos_search_height | 3 | Integer | The height (in blocks) that the mob will search within to find a random position position to move to. Must be at least 1. |
random_pos_search_range | 16 | Integer | The distance (in blocks) on ground that the mob will search within to find a random position to move to. Must be at least 1. |
speed_multiplier | 1.0 | Decimal | Movement speed multiplier of the mob when using this AI Goal. |
Example
"minecraft:behavior.play":{
"priority": 2,
"speed_multiplier": 1.0
}
Vanilla entities examples
villager_v2
"minecraft:behavior.play": {
"priority": 8,
"speed_multiplier": 0.32
}
Vanilla entities using minecraft:behavior.play
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