Entity Documentation - minecraft:behavior.stalk_and_pounce_on_target
minecraft:behavior.stalk_and_pounce_on_target
compels an entity to stalk a specific target. Once within range of the target, the entity will then leap at the target and deal damage based upon its attack attribute.
Important
minecraft:behavior.stalk_and_pounce_on_target
requires a target in order to work properly. Target can be determined by using one of the following behaviors:
Important
minecraft:behavior.stalk_and_pounce_on_target
requires an attack attribute in order to work properly.
minecraft:attack
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
interest_time | 2.0 | Decimal | The amount of time the mob will be interested before pouncing. This happens when the mob is within range of pouncing. |
leap_distance | 0.8 | Decimal | The distance in blocks the mob jumps in the direction of its target. |
leap_height | 0.9 | Decimal | The height in blocks the mob jumps when leaping at its target. |
max_stalk_dist | 10.0 | Decimal | The maximum distance away a target can be before the mob gives up on stalking. |
pounce_max_dist | 5.0 | Decimal | The maximum distance away from the target in blocks to begin pouncing at the target. |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
set_persistent | false | Boolean | Allows the entity to be set to persist upon targeting a player. |
stalk_speed | 1.2 | Decimal | The movement speed in which you stalk your target. |
strike_dist | 2.0 | Decimal | The max distance away from the target when landing from the pounce that will still result in damaging the target. |
stuck_time | 2.0 | Decimal | The amount of time the mob will be stuck if they fail and land on a block they can be stuck on. |
Example
"minecraft:behavior.stalk_and_pounce_on_target":{
"priority": 2,
"stalk_speed": 0.8,
"max_stalk_dist": 12.0,
"leap_height": 0.7,
"leap_dist": 0.65,
"pounce_max_dist": 5.0,
"interest_time": 4.0,
"stuck_time": 2.0,
"strike_dist": 2.0
}
Vanilla entities examples
fox
"minecraft:behavior.stalk_and_pounce_on_target": {
"priority": 7,
"stalk_speed": 1.2,
"max_stalk_dist": 12.0,
"leap_height": 0.9,
"leap_dist": 0.8,
"pounce_max_dist": 5.0,
"interest_time": 2.0,
"stuck_time": 2.0,
"strike_dist": 2.0,
"stuck_blocks": { "test": "is_block", "subject": "block", "operator": "==", "value": "snow_layer" }
}
Vanilla entities using minecraft:behavior.stalk_and_pounce_on_target
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