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Comment : spécifier l'inversion automatique ou non d'une chronologie

Mise à jour : novembre 2007

La propriété AutoReverse d'une chronologie détermine si elle repart en arrière après avoir effectué une itération en avant. L'exemple suivant affiche plusieurs animations dont la durée et les valeurs cibles sont identiques, mais qui comportent des paramètres AutoReverse différents. Pour illustrer le comportement de la propriété AutoReverse avec différents paramètres RepeatBehavior, certaines animations sont définies pour être répétées. La dernière animation indique le fonctionnement de la propriété AutoReverse dans des chronologies imbriquées.

Exemple

<!-- AutoReverseExample.xaml
     This example shows how to use the AutoReverse property to make a timeline 
     play backwards at the end of each iteration. 
     Several rectangles are animated by DoubleAnimations with 
     identical durations and target values, but with different
     AutoReverse and RepeatBehavior settings.-->

<Page xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation" 
  xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml"
  WindowTitle="AutoReverse Example">
  <StackPanel Margin="20">

    <!-- Create some rectangles to animate. -->
    <Rectangle Name="withoutAutoReverseRectangle"
      Width="100" Height="20" Fill="Blue" />  

    <Rectangle Name="autoReverseRectangle"
      Width="100" Height="20" Fill="Blue" />

    <Rectangle Name="autoReverseRectangleWithRepeats"
      Width="100" Height="20" Fill="Blue" />

    <Rectangle Name="complexAutoReverseExample"
      Width="100" Height="20" Fill="Blue"  />

    <!-- Use a button to restart the animations. -->
    <Button Margin="30" Content="Start Animations">
      <Button.Triggers>
        <EventTrigger RoutedEvent="Button.Click">
          <BeginStoryboard>
            <Storyboard>

              <!-- Create an animation that does not automatically play in reverse.
                   This animation plays for a total of 2 seconds. -->
              <DoubleAnimation 
                Storyboard.TargetName="withoutAutoReverseRectangle" 
                Storyboard.TargetProperty="Width" 
                Duration="0:0:2" From="100" To="400" AutoReverse="False" />   

              <!-- Create an animation that automatically reverses at the end of each iteration.
                   This animation plays for a total of 4 seconds. -->
              <DoubleAnimation Storyboard.TargetName="autoReverseRectangle" 
                Storyboard.TargetProperty="Width"
                Duration="0:0:2" From="100" To="400" AutoReverse="True" />

              <!-- Create an animation that automatically reverses at the end of each iteration.
                   Set the animation to repeat twice. As a result, then animation plays forward,
                   the backward, then forward, and then backward again. 
                   This animation plays for a total of 8 seconds. -->
              <DoubleAnimation Storyboard.TargetName="autoReverseRectangleWithRepeats" 
                Storyboard.TargetProperty="Width"
                Duration="0:0:2" From="100" To="400" AutoReverse="True" RepeatBehavior="2x" />  

              <!-- Set the parent timeline's AutoReverse property to True and set the animation's
                   RepeatBehavior to 2x. As a result, the animation plays forward twice and then
                   backwards twice. 
                   This animation plays for a total of 8 seconds. -->                
              <ParallelTimeline AutoReverse="True">
                <DoubleAnimation 
                  Storyboard.TargetName="complexAutoReverseExample" 
                  Storyboard.TargetProperty="Width"
                  Duration="0:0:2" From="100" To="400" RepeatBehavior="2x"  />  
              </ParallelTimeline>
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>
      </Button.Triggers>
    </Button>
  </StackPanel>
</Page>